DePlaybook / Frameworks

Frameworks

The thinking tools that turn messy problems into clear decisions. Use them when you need a process, not just an opinion.

18 entries

Design Thinking

Five stages: empathise, define, ideate, prototype, test. Then repeat.

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Lean UX

Build less, learn faster. Outcomes over outputs.

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Double Diamond

Diverge to explore, converge to define — twice.

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Emotional Design

Design for visceral, behavioural, and reflective responses.

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Agile UX

Integrate UX practice into sprint-based delivery cycles.

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Human-Centered Design

Start with people. End with something that works for them.

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Universal Design

Design for the widest range of people, abilities, and contexts.

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Jobs-To-Be-Done (JTBD)

People hire products to get a job done. Design for the job.

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Growth-Driven Design

Launch a launchpad site. Improve continuously from real data.

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Atomic Design

Build UI from atoms to molecules to organisms to pages.

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Service Design

Design the full system behind the touchpoint.

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Inclusive Design

Design for the margins and you improve the experience for all.

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Participatory Design

Co-design with users as active collaborators, not passive subjects.

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Behavioural Design

Apply behaviour change science to shape how people act.

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Speculative Design

Use design to explore and question possible futures.

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Accessibility-First Design

Build inclusion from the start, not as a retrofit.

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Systems Thinking in UX

See the product as part of an interconnected system.

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Blueprinting & Service Mapping

Map every frontstage and backstage element of a service.

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How Might We

Three words that turn problems into possibilities — the reframe that unlocks creative problem solving.

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Crazy 8s

Eight ideas in eight minutes — the rapid sketching exercise that breaks the tyranny of the first idea.

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Design Sprint

Five days from problem to tested prototype — the structured process that collapses months of iteration into a single week.

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Kaizen UX

Small, continuous improvements compound into transformational product quality — the discipline of never stopping at good enough.

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