How Might We
Three words that turn problems into possibilities — the reframe that unlocks creative problem solving.
01 — TL;DR
Two sentences.
How Might We (HMW) is a problem-reframing technique — originating at Procter & Gamble in the 1970s and popularised by IDEO and the Stanford d.school as a cornerstone of design thinking practice — in which insight statements, user pain points, and design challenges are reformulated as open questions beginning with "How might we…," where "how" signals that solutions exist to be found, "might" signals that any idea is worth exploring without immediate judgement, and "we" signals that the challenge belongs to the whole team rather than to any individual. For product designers and design teams, HMW questions serve as the bridge between research and ideation: they transform raw observations about user problems into productive creative challenges that are specific enough to generate relevant solutions but open enough to avoid presupposing the form those solutions should take.
The technique's power comes from its calibration mechanism — the ability to make a HMW question wider (more conceptual, more open) or narrower (more specific, more constrained) depending on the creative space the team needs. A HMW question that is too narrow ("How might we add a progress bar to the checkout flow?") presupposes the solution and closes down creative exploration. A HMW question that is too wide ("How might we make users happier?") provides no useful direction. The productive middle ground — "How might we make users feel confident about their decision at checkout?" — is specific enough to be actionable but open enough to invite solutions ranging from copy changes to interaction design to trust signals to process redesign. Finding this productive middle ground is the core skill the HMW technique develops.
02 — When to Use
Apply this when…
When NOT to apply it
Skip it when the team is in execution mode and the problem is already well-defined — HMW is a divergence tool for definition and ideation, not a refinement tool for delivery. Skip it when the solution space is genuinely constrained by technical, legal, or safety requirements that make open-ended exploration inappropriate. Skip it when the team is experienced and has already done effective problem framing — HMW is most useful when teams are struggling to frame, not as a ritual applied regardless of need. Skip it when time is too short for genuine divergent exploration — a HMW session with no time for actual ideation is a wasted exercise.
03 — How It Works
The mechanism
How Might We works by changing the grammatical and semantic structure of a problem statement in a way that changes the cognitive mode of the people engaging with it. A problem statement ("Users are abandoning the checkout") describes a situation — it invites diagnosis. A HMW question ("How might we make users feel confident enough to complete checkout?") invites solution generation. The question form activates a generative cognitive mode rather than an analytical one, and the careful calibration of the question's scope determines how constrained or open that generation is.
HMW + POV — the Define-to-Ideate bridge
How Might We and Point of View (POV) statements are complementary tools used in sequence. A POV statement captures a specific user, their need, and the insight behind why that need exists: "[User] needs [need] because [insight]." A HMW question is derived from a POV by asking what design challenge the insight implies: if the insight is "users feel overwhelmed by the number of choices at checkout," the HMW is "How might we make the decision at checkout feel simple rather than overwhelming?" POV statements are convergent (capturing a specific insight); HMW questions are divergent (opening the creative space implied by that insight). Used in sequence — research → affinity mapping → POV → HMW → ideation — they form the Define-to-Ideate bridge in the Design Thinking process.
04 — Real Example
Airbnb's "How might we make any guest feel at home?" and the trust reframe
Airbnb's early growth challenge was fundamentally a trust problem: potential guests were reluctant to stay in strangers' homes, and potential hosts were reluctant to let strangers into their homes. The product team's initial framing of this challenge was narrow and feature-focused — how do we add better verification, better reviews, better insurance? These framings presupposed solutions in the trust infrastructure category.
The reframe that produced their most impactful early solutions came from a different HMW question: "How might we make any guest feel at home in any space?" This question shifted focus from systemic trust infrastructure to the emotional experience of the guest — what does "feeling at home" actually require? The question opened up a solution space that included photography quality (professional photographs of listings dramatically increased booking rates, because guests could feel confident about what the space looked like), personal profiles (hosts and guests with detailed profiles felt more like real people than anonymous strangers), and the messaging system (the ability to communicate with a host before booking reduced anxiety about the unknown). None of these solutions were obvious from a "how do we build better verification infrastructure?" framing — they emerged from the emotionally-focused HMW reframe.
05 — In the Wild
Test yourself & see real examples
No examples yet — be the first.
Spotted a product where the solution clearly came from a well-framed creative challenge — where the design feels like it is answering a human question rather than implementing a feature spec? Or one where the design is technically correct but missing the point of what users actually need? Submit what you observed.
Seen HMW applied well or a product clearly answering the wrong question? Help grow the evidence base.
06 — Common Mistakes
Where teams go wrong
07 — Variations & Related Principles
Connected ideas
How Might We is the ideation bridge in the design thinking toolkit. Its closest relationships are with the frameworks that precede and follow it in the design process.
The most important pairing is How Might We with a genuine research insight. The technique is a bridge — its value depends entirely on what it is bridging from. A HMW question grounded in a specific, surprising research observation will generate more creative and more relevant solutions than one generated from assumptions or generic knowledge of the problem domain.
08 — 10-Min Exercise
Run it right now
⏱ 10 minutes · Solo or with your team · No prep
1. Write down one user problem you are currently working on — a specific observation from research, a pattern from user feedback, or a recurring support ticket theme. Write it as a plain observation: "Users are doing X" or "Users struggle with Y."
2. Convert it into three HMW questions at three different levels of specificity:
Narrow (close to observation, close to a specific solution): "How might we [specific mechanism] so that [specific user] can [specific action]?"
Medium (the user's experience and goal, not the mechanism): "How might we [user experience outcome] for [user] when [context]?"
Wide (the underlying human need, not the product context): "How might we [fundamental human need] that [insight about why this matters]?"
3. Read all three versions. The narrow version probably sounds like a feature request. The wide version probably sounds too abstract to act on. The medium version is likely your productive HMW question.
4. Now take your medium HMW question and generate five radically different types of solutions — not five variations of the same idea, but five genuinely different mechanisms that could answer the same question. If you cannot generate five different solution types, the question is probably still too narrow.